![]() ![]() One strike has meaning even without being chained into a massive combo… It was also Arc System Works’ desire to have a less combo-focused fighting game… For people who are really into fighting games, there is going to be another layer of complexity based on the timing and trying to read the opponent’s next move to determine the best response.” That is achieved by having special moves activated by one button, and the game not being so much combo-oriented. On accessibility: “We have built the game on the idea of accessibility for gamers unfamiliar with fighting games.On simultaneous worldwide release: Granblue Fantasy: Versus is aiming for a simultaneous worldwide release. ![]() “As a fighting game, we believe that’s a must.”
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